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Hemroids_ReadMe
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Hemroids_ReadMe
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1980-01-11
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40 lines
Hemroids, version 1.0
(Yes, That means there'll be a sequel I'm afraid)
by J.R. Parsisson.
Loading:
Double click on the icon OR type "hemroids" <RETURN> from the CLI.
Wack the left mouse button to exit at any time.
Instructions:
If you need to know how to play asteroids then...Where have you been?
Use a joystick plugged into the second port (Not the mouse one) and
press the fire button to start. The objective is to waste as many of the
unnamed lumps as you can int the shortest possible time. Zap the saucers
that occasionally pass by for even more points and see how high you can
climb the high score table. I have topped 100,000 many times; so It isn't
impossible. You die when you hit somthing hard, so watch out. Thankfully,
the collision detection is (relatively) good, so don't blame the program
when YOU die. If things look sticky, then pull back to send your ship
into another dimension; from whence it will return a few seconds later
at a different position in on the screen. If that happens to be in the
middle of a lumpy thing then...tough. Naturally the lumps will split up
when you shoot 'em, which can (past wave 10) get hectic.
Controls:
Joystick only, no keyboard buttons to press.
LEFT: Rotate counterclockwise
RIGHT: Rotate the other way
UP: Engage booster
DOWN: Enter hyperspace
FIRE: Dispatch a pixel with the aim of destroying somthing
You get 5 lives; with an extra awarded every 25,000 points.
Go give 'em hell!